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Lossoth - The “snowmen”.
The people of the far north, who lived much of the time in snow.
Not much is known about them other than in passing mention.
Edain - The people of northwestern Ennor.
This group includes the Men of Eriador and Númenor.
The Edain were the first Men met by Eldar, and the two races were
friendly with one another, with the exception of the Black Númenoreans.
Númenoreans - A highly skilled and long-lived people, led first
by Elros Peredhel who Chose humanity. They
were great mariners and sailed from Beleriand to an island midway between Ennor
and Aman, where they settled and grew into a prosperous and powerful nation.
For some time during the Second Age Númenor and the Eldar, especially
the Noldor and Teleri, were great allies. However,
in the end pride was the downfall of this people, as most of them were swayed by
Morgoth into first denying Eru, then later led into idolatry and finally direct
worship of the Evil One. In Eru’s
wrath, He caused the entire island to be cast into the sea, but not before
warning those who still followed Him. After
this, the Eldar gave Númenor the name Atalantë, or “downfallen”.
Based upon the phonetical similarity, it is most likely from Númenor that the legend of Atlantis comes.
Black Númenoreans - The darkened Men who followed Morgoth, and
did horrible things in his name.
Corsairs - A remnant of the descendants of the Black Númenoreans
who were not on the island when it sank. They
settled in Umbar and ever after served Morgoth and Sauron as a dark sea power,
until their destruction during the War of the Ring.
Elendili - Those who followed the lord Elendil, who did not listen to Morgoth and did not turn to evil. These Men remained friends to the Eldar and fought against the Black Númenoreans, but not all of them followed Eru to the point of listening to Him or the Valar, either. Those who did, however, escaped Númenor’s destruction and became a power in Northern Eriador, also known as Arnor, and some also traveled south, lending their blood and its gifts to a few noted houses of Gondor, as well as skill in engineering great cities and amenities such as plumbing.
Dúnedain - The descendants, especially by the Third Age, of the
Elendili of Arnor. By the late T.A.
their numbers are comparatively few and their way of life simple and rather
close to the land, but they still hold the lands along the northern Misty
Mountains and are close allies with the Eldarin sanctuary Imladris.
Many of the males are Rangers, a rather secretive and not-always-trusted
company who wander singly or in pairs throughout Ennor, defending against
darkness and getting involved in solving local problems.
Gondorrim - A combination of a strong, steady folk with traces of
Númenorean bloodlines, the people of Gondor were once the most widespread and
powerful nation in Ennor, of any race. Their
birthplace and center of power lay to the south, west of Mordor, and they were
often the first to fight against Sauron’s forces there.
The base stock of the Gondorrim was a strong-minded and rather
true-hearted group of Men who had always fought darkness, but it was when they
were united under the influence of Elendili who had wandered south that they
became a force to be reckoned with. At
their height, their kingdom spread over most of Ennor, including Arnor of the
Elendili, although that area was a sister nation rather than conquered.
However, that same Númenorean blood became the downfall of the great
combined kingdoms, when Elendil the king died at the end of the Second Age and
pride led his son Isildur to claim the One Ring as his own.
Arnor fell, and Gondor retreated to its own affairs.
After that, the line of kings dwindled and finally the land was ruled by
Stewards, until Aragorn (thought-dead heir, raised in Imladris and Dúnedain
Ranger by trade) claimed the throne after the War of the Ring, with not only a
throwback Númenorean heritage behind him but also the power of the Eldar.
Rohirrim - A people of the same stock as the first Gondorrim but
without the Númenorean influences, who formed a quite different culture. The land of Rohan lies to the north and west of Gondor, and the wide
plains and rolling hills of the area have bred in the Rohirrim a great love of
freedom. They are a relatively
simple folk, with not much wealth nor the same amenities as the Gondorrim, but
they are keen of mind and proud. The
people live not in great cities but mostly in rather agrarian villages dotted
across the land, with the exception of the capital “city” (more like a large
town) of Edoras. The Rohirrim are
horsemen and horsewomen of the highest caliber, and their culture revolves
muchly around their horses. They
are the only group of people in Ennor to allow women to fight in battle (other
than perhaps the Khazâd
but no one is certain about them).
Rhovannin - This is a general term to describe the Men of the area known as Rhovannion, which includes the lands east of the Misty Mountains and surrounding (but not including) Greenwood. There is no one single group here; rather the humans of this region live in self-governing towns. For the most part they are no warriors, their lives revolving around everyday life such as farming, fishing, some trading, and raising animals. They are generally a simple and straight-forward-minded, usually goodhearted folk (although there have been some greedy exceptions), but many of them are distrustful of other races such as the Eldar or Khazâd .
Beornings - A noted group of Rhovannin who lived about the Ford of
Carrock. They were woodsmen, fierce
and large in stature, who made it their business to guard the Ford and the High
Passes from orcs and wargs. They
aided in the battle of Five Armies and also fought in the War of the Ring.
Dunlendings (I) - A people of the Second Age, said to be tall, slender, and dark-haired, who held the valleys below the White Mountains. They had relations with few other peoples and were rather a mystery to the rest of Ennor, except that they were known for building great fortresses of stone and were rumored to keep much knowledge and have access to powerful magics. For unknown reasons, however, this secretive civilization fell and disappeared, until all that was left of them was some scattered ruins and legends.
Dunlendings (II) - Not the same people as above, but a quite
different group who claimed the same lands in the Third Age.
Nomadic and rather barbaric herdsmen, these Dunlendings were quick to
anger and long to hold a grudge. In
fact, a grudge held against Rohan about lands that had been claimed away by that
nation was kept for centuries, until Saruman used it in the War of the Ring to
send the Dunlendings out to pillage and burn Rohan’s villages.
They swore an oath in blood to serve the darkened wizard, and were
destroyed along with him.
Drúath - The “woses”, “wild-men”. The best-known example of this unusual people are the woodland hunters who hid deep in the Druadan Forest next to Ithilien, and aided in part in the War of the Ring by fighting Orcs near their home. A larger, main group of the same people, however, lives on the plains south of Enedwaith that are known as the Drúwaith. A tribal people, the Drúath are short, powerful Men who avoid other races and peoples and roam their lands barely-dressed, preferring a primitive life to any other. They seemingly disappeared somewhere in the Fourth Age, or learned to finally blend in.
Easterlings - Not much is known about this group, only that their
lands were known as Rhfn
and that Sauron twisted some of them to his will.
They are most likely of the East Indian / West Asian type.
Variags - The people of what was known then as Near Harad, and now
as the Middle East. From this group
came the ancestors of all Men. However,
the only Variags to enter Ennor after the first early migration were under
Sauron’s command, and therefore all were mistrusted.